[Xmca-l] Re: Radzikhovskii, L. - article

Huw Lloyd huw.softdesigns@gmail.com
Wed May 14 09:23:16 PDT 2014


On 14 May 2014 16:53, C Barker <C.Barker@mmu.ac.uk> wrote:

> Huw wrote:
>
> Radzikhovskii wrote a fine paper pertaining to this:
>
> Activity: Structure, genesis, and units of analysis.
> Radzikhovskii, L.
> A.<
> http://psycnet.apa.org/index.cfm?fa=search.searchResults&latSearchType=a&term=Radzikhovskii
> ,
> L. A.>
> Soviet Psychology, Vol 23(2), 1984-1985, 35-53.
>
> I seem unable to get access to this article. Does anyone have a .pdf they
> could pass on?
>
>
I've just the paper copy which I obtained via an inter-library service
(probably from the British Library).

Best,
Huw


> Thanks
>
> Colin Barker
> ________________________________________
> From: xmca-l-bounces@mailman.ucsd.edu [xmca-l-bounces@mailman.ucsd.edu]
> on behalf of Huw Lloyd [huw.softdesigns@gmail.com]
> Sent: 14 May 2014 16:25
> To: eXtended Mind, Culture, Activity
> Subject: [Xmca-l] Re: Jesper Juul, Ludologist
>
> On 13 May 2014 02:28, David Kellogg <dkellogg60@gmail.com> wrote:
>
> > Does anyone know anything about the work of Jesper Juul, the ludologist?
> > ( don't mean the Danish Doctor Spock.)
> >
> > Jesper Juul, ludologist, has apparently written several books on computer
> > games, including one on the curious paradox that gaming is something we
> do
> > for fun even though (despite knowing that) it will soon make us unhappy
> > (like television and certain forms of drugs).
> >
> > I've only read one article of his, where he talks about playerless games
> > (by which he means games that have no role for free will). It's mostly an
> > intellectual exercise--a kind of gedankenexperiment which is really
> > designed to show why we do need players and paradoxically why we should
> > avoid thinking about play without thinking about the intrinsic quality of
> > the game as well.
> >
>
> There's a link to his PhD thesis on the link Wagner posted, I believe.
>
> >From the messages there it looks like hes mostly interested in writing
> games etc.
>
>
> >
> > (I am actually thinking about this in the context of vocabulary
> > research--what factors are intrinsic to the word, which are text
> intrinsic
> > and which only inhere in the interaction between the learner and the
> > teacher!)
> >
>
> At a broad guess, is this driven by notions of completeness with respect
> to dialogic utterances in comparison to dialogic actions?
>
> Radzikhovskii wrote a fine paper pertaining to this:
>
> Activity: Structure, genesis, and units of analysis.
> Radzikhovskii, L.
> A.<
> http://psycnet.apa.org/index.cfm?fa=search.searchResults&latSearchType=a&term=Radzikhovskii
> ,
> L. A.>
> Soviet Psychology, Vol 23(2), 1984-1985, 35-53.
>
> Best,
> Huw
>
>
>
>
>
>
> >
> > David Kellogg
> > Hankuk University of Foreign Studies
> >
> "Before acting on this email or opening any attachments you should read
> the Manchester Metropolitan University email disclaimer available on its
> website http://www.mmu.ac.uk/emaildisclaimer "
>
>


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