UC Links at UC Santa Barbara

Club Proteo

Program Name: Club Proteo

Location: Goleta Boys and Girls Club, 5701 Hollister Avenue, Goleta, CA  93117

Principal Investigator(s):

  • Professor Mary E. Brenner, Education Department, Gevirtz Graduate School of Education
  • Professor Richard Duran, Education Department, Gevirtz Graduate School of Education

Contact: Mary E. Brenner, Professor, betsy@education.ucsd.edu

Site Description:

The Club Proteo program offer an array of after-school experiences for the children in the computer lab at the Goleta Boys and Girls Club in Goleta.  Club Proteo features children using computer software and playing board games to foster the acquisition of important cognitive competencies in literacy, vocabulary development, and mathematical problem solving.  The Club also features Internet communications with children in other UC Links sites and field trip research projects helping children learn about community institutions, their functioning and use of technology, and connections to higher education.  In addition to computer games and board games, the Club develops its own group games, including Jeopardy word bingo, and other activities that emphasize literacy development and word skills and simultaneously develop more of a community in the computer lab.  Club Proteo meets three times a week throughout the school year and serves both children from the local, low-income neighborhood as well as children in a paid after-school program.  Undergraduate students enrolled in Education 124 serve as assistants, mentors, and role models to the children. 

Courses:

Participants (based on 2005-06 data)

  • Approximately 230 K-8th grade students per academic year
    • 45% Latino, 25% White, 15% Asian, 15% African American
    • 65% male, 35% female
    • 50% ELLs
  • Approximately 55 undergraduates and 1 graduate student per academic year

Collaborators:

  • Goleta Boys and Girls Club
  • UC Santa Barbara School of Education, Gevirtz Graduate School of Education

Goals:

  • Increase English language literacy and critical thinking
  • Increase technology literacy through computer-based multi-media storytelling
  • Increase participants’ knowledge and improve attitudes and aspirations toward higher learning for participating youth
  • Provide participants’ with a safe learning environment
  • Improve the quality of graduate and undergraduate education by connecting academic coursework to practicum field experience
  • Encourage undergraduates to explore the possibility of a teaching career in urban, low-income communities

Activities:

  • Collaborative learning activities using a wide array of educational software, hands-on materials, and board games which promote the development of literacy knowledge and skills
  • Daily online (email) communication and letter-writing activities
  • Fieldtrips to local community agencies, businesses and resources
  • Homework assistance and mentoring from undergraduate participants

Evaluation:

  • University of California Student Academic Preparation and Educational Partnerships (SAPEP) Annual Performance Report
  • UC Links Reading Assessment
  • Survey of undergraduate interest in pursuing graduate or professional school studies

Research Focus:

  • Sociocultural approach to informal learning and literacy development
  • Mediation of learning by material culture
  • Impact of the social framing of program activities on literacy (specifically vocabulary) development