I even didn't had time to read all e-mails (lots and lots of
work to
do), but games and development is exactly what i want to study
in my
doctorship.
Do you heard about narratology David? this was used to study and
analisegames for a while, and them other thing called ludology
emerged...
Take a look at this article:
LUDOLOGY MEETS NARRATOLOGY:
Similitude and differences between (video)games and narrative.
http://www.ludology.org/articles/ludology.htm
this is my two cents contribution to the discussion... and i'm
very very
interested too in this rational/irrational discussion too... but
i don't
have much to contribute now... Only that William James already was
debating this =P (being a teacher of history of Psychology is very
usefull)
Wagner Luiz Schmit
INESUL - Brazil
Em Ter, 2010-03-16 às 18:13 -0700, David Kellogg escreveu:
Sorry, everybody!
I wrote:
One of my grads tried to find the point at which a
story definitively passes over into a game, and I said it was a
little like trying to find the point where talk definitively
passes over into talk. It is there, but we always find texts in
talk, and talk in texts, no matter which side of the divide we
may find ourselves on.
I meant to write "it's a little like trying to find the point
where talk passes over into TEXT". Halliday remarks somewhere
that scientific linguistics didn't really start until the
invention of the tape recorder.
I was always puzzled by that remark until I realized that
until the invention of the tape recorder, TEXT was synonymous
with writing and TALK was synonymous with speech, and only
people like Bakhtin and Vygotsky knew that there was a much
deeper, underlying difference having to do with pastness and
presentness, finalizeability and unfinalizedness.
(When we look at Piaget's work on conservation it is quite a
while before we realize how dependent on VISUALS it is. For the
child, sound is not conserved at all, and of course neither is
time. It is only with the discovery of language that the child
can imagine the conservation of sound at all.)
I think that the distinction between text and discourse is
really the fast moving line between stories and games that we
want: the story is past and the game is present, the story is
finalizedness and the game is unfinalized and inherently
unpredictable. So the story is a text, and the game is an
ongoing discourse.
I think, Andy, that in a game the problem is not autnomy per
se. It's autonomy for a purpose, and purposes are almost by
definition not only beyond the self but even beyond the present
moment (and this is why Mike is so right to point out that EVERY
act of culture or even private imagination has an implicit
notion of "the good life" in it).
Similarly, I don't think Vygotsky ever prizes volition for its
own sake; it's always the freedom to produce and to create and
to imagine "the good life" and to master the irrational forces
which deprive life of that meaning, including those found within
the self. It is in that sense that, yes, life is a game: it is
meaningful through and through and to the very end. Not, I
think, what the existentialists had in mind!
David Kellogg
Seoul National University of Education
Wittgenstein claimed that there is no overt over-arching
and external trait between games (e.g. a common functional
"motive" or a "goal"). When we read Vygotsky's play lectures, we
find TWO common points: viz. gratuitous difficulty and guile-
less deceit, the abstract rule and the imaginary situation.
But one is always hidden when the other is abroad.
After all, Wittgenstein's argument was only that there is no
CLEARLY VISIBLE over-arching trait. And Vygotsky's reply is that
if the essence of things were visible on the surface, as overt
motive, or aim, or goal, why then no scientific explanation
would ever be required for anything. His explanation of play is
not an empiricist-functionalist but a historical, genetically,
deterministic one, and the owl of Minerva flies only at nightfall.
David Kellogg
Seoul National University of Education
--- On *Mon, 3/15/10, Andy Blunden /<ablunden@mira.net>/*
wrote:> >
From: Andy Blunden <ablunden@mira.net>
Subject: Re: [xmca] Dialects of
Development- Sameroff
To: "eXtended Mind, Culture,
Activity" <xmca@weber.ucsd.edu>
Date: Monday, March 15, 2010, 5:33 PM
Way out of my depth in discussing
play, but here is my take
on "what is the motivation for play?"
I don't think we can or want to
ascribe a motivation for
participating in play *in general*.
I.e., the question of
"why does a child play?" cannot
sensibly be answered by the
child. But this still leaves the
question of the motivation
for any particular play activity:
what is it that is
motivating a child when they play?
It seems to me that every action a
child takes can be
explicable in terms of its being
part of a project, and the
"Why are you doing that?" question
gets the same kind of
answer as it would for an adult at work.
A different kind of explanation is
required for why a child
is drawn to participate in what is
after all an "imaginary"
project, then gun does not fire
bullets, the money is not
coin of the realm, etc. I think in
answering the question at
that level we look at problems the
child faces in being
exlcuded from the real world and
their attempts to overcome
that. I don't know. But from the
beginning a child it trying
to extricate themselves from the
trap of childishness.
Andy
mike cole wrote:
Your helixes/helices seemed
appropriate to the discussion, Martin.
XXX-history is cultural-
historical genesis. And, as Steve suggested,
the twisted rope of many
strands may be at the end of the rainbow of
promises.
I have been pondering David
Ke's question about the
object/objective/motivation
for play. It came together in my
thinking with
Yrjo's metaphor of being
always "just over the horizon" and its dual
material and ideal nature,
most recently mentioned by
Wolf-Michael. Might it
be the dream of being
coordinated with a world entirely
consistent with
one's own dreams? A world,
extending, as Leslie White put it,
that extends
from infinity to infinity,
in both directions?
probably not, just wondering.
mike
On Mon, Mar 15, 2010 at 2:55
PM, Martin Packer <packer@duq.edu
<http://us.mc1103.mail.yahoo.com/mc/compose?to=packer@duq.edu>> wrote:
Larry,
I didn't mean to detract
from the discussion with my playful
helices. I
haven't found time yet to
read Sameroff's article, so I don't
know if he is
proposing that there is an
antimony between nature and nurture
in human
development, or in our
*conceptions* of development. I took Mike
to be
suggesting, in his recent
message, that when we pay attention to
culture we
can transcend that
antimony, since culture is a 'second nature' that
provides nurture, and since
culture is the medium in which human
brains and
bodies grow, and since all
nurture offered to the growing child
is mediated
by culture, and since
culture has been transforming human nature
throughout
anthropogenesis through its
selective evolutionary pressures.
Eric, yes, I should have
added phylogenesis, not just biological
evolution.
What then is the "XX-
genesis" term for history?
Martin
On Mar 14, 2010, at 9:55
PM, Larry Purss wrote:
It seems the double or
triple helix is a significant way of
trying to
configure dynamic
processes. However, what the particular
specific double
helix referred to in the
article is pointing to is a very
specific tension
BETWEEN two specific
constructs "Nature" and "nurture". The
current debates
raging about neuroscience
on the one side and the tension with
relational
notions of development on
the other hand (ie the
self-other-
object/representation triangle) suggest a dialectical
tension
which the article says may
be INHERENT to development. To me
this is asking
a question about how the
mind constructs significant social
representations.
What is specific
about this particular double helix is the
HISTORICAL
salience of this SPECIFIC
ANTIMONY through centuries of dialogue
and theory.
My question is "Is there
significance to the extended duration
of this
specific antimony through
centuries. Does this historical
engagement with
the specific notions of
nature and nurture have relevance for CHAT
discussions. This is
not to say other double or triple helix
models may not
have more explanatory power
but that is not the specific
question asked in
the article. The question
being asked specifically is if this
specific
nature/nurture antinomy is
inherent to the notion of
development? Other
double or triple helix's
could be conceptualized within the
nature/nurture
antinomy but the question I
believe is being asked is how relevant a
dialectical (or
alternatively dialogically) nature/nurture
antinomy is to
our primary (ontological??)
notions of Development as a social
representation.
When I read the article,
it seemed to capture the tension we are
exploring about the place
of neuroscience in our theories of
development.
For some scholars one side
or the other side is in ascendence and
historically one side or
the other is in ascendence. What the
article is
asking is if we must
"INTEGRATE" what is often seen as in
opposition and
realize nature/nurture is
in a figure/ground type of relational
pattern
(like the ying/yang visual
representation) and the movement
BETWEEN the two
positions is basic to
development.> > >>> Do others have
thoughts on the specific question Arnie has
asked in his
article about the
historical dynamic of the nature/nurture
antinomy in
developmental theories as
well as in ontological and cultural
historical
development. This question
speaks to me about the possible
relevance of
Moscovici's theory of
social representations.
One alternative answer is
to generate other double or triple
helix models
which may become social
representations over time as they are
debated in a
community of inquiry but
the article as written is pointing to a
very
salient social
representation within our Western tradition. Does
that
recognition of its
historical roots change how we view this
particular
antinomy?
Larry
----- Original Message ----
-
From: Martin Packer
<packer@duq.edu> >
<http://us.mc1103.mail.yahoo.com/mc/compose?to=packer@duq.edu>>> > >>> Date: Sunday, March 14, 2010 4:59 pm
Subject: Re: [xmca]
Dialects of Development- Sameroff
To: "eXtended Mind,
Culture, Activity" <xmca@weber.ucsd.edu
<http://us.mc1103.mail.yahoo.com/mc/compose?to=xmca@weber.ucsd.edu>>> > >>>
That's right, Steve,
though I'm pretty sure I didn't see this
title until after I made
the diagram. And of course Lewontin is
referring to different
factors. And, also, of course, collagen
actually does have a
triple-helix structure, which Francis Crick
thought was more
interesting than the double helix of DNA, but
which got very little
attention.> > >>>>
Martin
On Mar 14, 2010, at 7:53
PM, Steve Gabosch wrote:
On the triple helix
metaphor: Richard Lewontin used it
in the title of his
1998/2000 collection of essays _The Triple
Helix: Gene, Organism and
Environment_. His core theme
regarding biological
development is that solely considering the
interaction between gene
and organism makes for bad
biology. The
environment has decisive influence as well.
- Steve
On Mar 14, 2010, at
10:20 AM, Martin Packer wrote:
On Mar 14, 2010, at
1:04 PM, Larry Purss wrote:
What do others think
of the double helix (and/or the other
visual images in the
article). How central is the double helix
(either as an "is Like"
or "IS" objectification) to your notions
of the human sciences?
Larry
...and I am pretty sure
I stole, I mean appropriated, this
from someone; I've
forgotten who...
<PastedGraphic-2.pdf>
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Classics in Activity Theory: Hegel,
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