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These files are maintained strictly for historical reference, research, and recordkeeping purposes, and the content has not been altered or updated since archiving. Content on this site may not meet current digital accessibility standards. If you require an alternative, accessible format of any information found on this site, please contact Bruce Jones, bjones@ucsd.edu to request an accommodation.

Re: [xmca] online games as tools for sociability

From: Mark Chen <markchen who-is-at u.washington.edu>
Date: Sat Feb 02 2008 - 08:51:28 PST

Hi!

In case you haven't already, take a look at Gamestudies.org. Some
good theoretical/phil writing there. There's also archives of talks
at DiGRA (Digital Games Research Association) and GLS (Games Learning
Society) you could delve into.

mark

On Feb 2, 2008 5:15 AM, Luiz Carlos Baptista <lucabaptista@fcsh.unl.pt> wrote:
> Thanks a lot. I already knew Constance's and Kurt's work, I'll check the
> european guys.
>
> As regards data, I will draw on current and ongoing ethnographic and
> sociological approaches, as well as my own experience as gamer. My interest
> is philosophical rather than "empirical".
>
> Best,
> Luiz
>

-- 
Mark Chen | PhD student | Games researcher/designer | Tech instructor
College of Education - Ed Tech | University of Washington - Seattle
My games research and life in academia blog: markdangerchen.net
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Received on Sat Feb 2 08:53 PST 2008

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