Re: Re(2): levels/rules/behavior

From: Ricardo Ottoni Vaz Japiassu (rjapias@uol.com.br)
Date: Fri Jul 06 2001 - 15:10:41 PDT


-----Mensagem original-----
De: Ana Marjanovic Shane <anashane@speakeasy.net>
Para: xmca@weber.ucsd.edu <xmca@weber.ucsd.edu>
Data: Sexta-feira, 6 de Julho de 2001 18:55
Assunto: Re(2): levels/rules/behavior

>So this is one of the "rules": you cannot play unless the other one knows
>you are just playing.

Yes, you just can act "as if". That's the basic rule of an imaginary
situation.

>
>Is it just an antropomorphism?

It would be if a human being was making beleieve she/he is a dog.

>
>
>Ana
>
>
>
>>we might see these interactions and assign a "rules" concept/value to
>>what are, actually, instinctive (survival) behaviors. when dogs play they
>>are interacting with behaviors, not rules.
>>the difference of instinct?
>>diane
>>
>>
>>"I want you to put the crayon back in my brain."
>>Homer Simpson
>>
>>diane celia hodges
>>university of british columbia, centre for the study of curriculum and
>>instruction
>>vancouver, bc
>>mailing address: 46 broadview avenue, montreal, qc, H9R 3Z2
>



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