Re: [xmca] Experience: material, ideal, real, imagined

From: Mike Cole (lchcmike@gmail.com)
Date: Mon Mar 06 2006 - 14:58:20 PST


Thanks to everyone's reminders and comments my copy of Life on the Screen is
tucked next to my
computer and open to pp. 185-186 where the issue I was crudely raising is
described in these terms
(remember, the online environments at the time were not yet graphic in the
way that Grand Theft Auto or even
WOW is):

.... we shall soon encounter slippagesw-- places where person and self
merge, places where the multiple
personae join to comprise what the individual thinks of as his or her
authentic self........ One IRC enthusiast
writes to an online discussion group, "People tell me that they make
mistakes about what is happening on
cyberspace and what's happening on RL. Did I really type *ON Real Life".. He
had indeed. And then he jokingly
referred to real life as though it, too, were an IRC channel: "Can anyone
tell me how to /join #real life?"

Gotta start preparing tomorrow's lecture SO much better informed than I was
48 hours ago. Thanks all.

mike

PS-- I agree Mary, "it is quite important to distinguish between theories of
object
relations, and postmodernisms."

On 3/6/06, Mary K. Bryson <mary.bryson@ubc.ca> wrote:
>
> Sherry Turkle's work (Life on the Screen, Second Self) provides a clear
> place to start thinking through the complexities implicated in this
> distinction -- fantasy/reality/ that is similar to its other binary,
> reality/virtuality
>
> The intellectual heritage that gives Turkle's work such explanatory power
> on
> these questions is her background in object relations theory (from
> psychoanalysis). In object relations, this is the labor of the psyche and
> the binaries collapse in the "transitional spaces" (from Winnicott) of
> that
> intermediary concept of "imagination".
>
> I think that it is quite important to distinguish between theories of
> object
> relations, and postmodernisms.
>
> Mary
>
> On 3/4/06 5:02 PM, "Mike Cole" <lchcmike@gmail.com> wrote:
> In various situations (in particular, I am thinking of various massive
> multi-user games and related cyber-interactional meeting places)
> it appears that people can, perhaps cannot help at times, confusing what
> we
> would normally refer to as "fantasy" and "reality."
> > There is an extensive literature on the development of this distinction
> in
> > children's development, but I am seeking research on the
> > distinction's presumed presence or absence among adults.
>
>
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