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Re: [xmca] Correct link



Sorry for the text errors... Not very good to write today... i hope that i
at least pointed out my ideas

Wagner

On Wed, Jul 21, 2010 at 1:13 PM, Wagner Schmit <mcfion@gmail.com> wrote:

> Sorry, i "jumped" your e-mail...
>
> Once upon a time i tried to draw lines... well, this is RPG, this is not,
> this is larp, this is table-top, this is mmorpg and so on...
>
> there are differences, but there are that makes them real close...
>
> In most larps, and even table-top RPGs, the game was not around "getting
> stronger", but the game was towards build a good story, or developing the
> character... Many people in Europe will present larp as a kind of
> performance art...
>
> In many games there are very profound discussions... There are some very
> social/political orientation RPG games that take place, for example, in
> favelas or something like this... Not all games are "heroes hack and
> slashing for gold and glory in a medieval/mythological pastiche"... So in
> many games the role-play is used exactly as executives and debate teams uses
> them...
>
> And in many cases the fantastical scenario in games are used as metaphor
> for "reality"...  And to mix things even more, we have today the so called
> pervasive games, where games and "reality" are blurry... this reminds me of
> "perejivanie"...
>
> So no, larp and RPG are not just D&D and its clones... and there are many
> similarities between what you call role-play and what i call role play... in
> a "psychological" point of view, for me, the major difference is in the
> online/eletronic media relation of the participants
>
> Today i was playing a medieval magus in 1220 in south france discussing how
> we would deal with the logistics of a merchant expedition to Barcelona in an
> online forum... despite the fact that it is in 1220 and my character can do
> "magic" (that will not change anything in the expedition), it is a business
> discussion....
>
> wagner
>
>
> On Tue, Jul 20, 2010 at 5:04 PM, Mark Chen <markchen@u.washington.edu>wrote:
>
>> Forgive me if I misunderstand, but to me LARPing and the online
>> role-playing
>> that Richard Beach is describing are very different.
>> But maybe I should question why I feel this way, and I should say that I
>> am
>> not an expert with LARPing, so could be wrong.
>>
>> afaik, LARPing comes from a tradition of fantasy role-playing games (think
>> D&D) where the "role-playing" bit (assuming predefined motivations, goals,
>> dispositions, etc.) must be situated in an imagined event or story where
>> players do what they think their character with those attributes would do.
>>
>> This goes hand-in-hand with the "games" bit. What I mean is that most of
>> this tradition of paper-n-pencil gaming emphasizes some sort of way to
>> keep
>> track of progress, rewarding play with experience points, levels, loot,
>> etc.
>> such that the purpose for a lot of gamers is to continually build on their
>> characters, making them more and more powerful.
>>
>> I've always understood LARPing as an extension to the paper-n-pencil
>> tradition, adding costumes and real-world locations, etc. but still
>> focused
>> on story and reward. To me, the term "role-playing" that Richard describes
>> in the paper is more akin to how businesses or debate teams use the term.
>> Take a position in a controversial argument, provide evidence and warrants
>> for the position, etc.
>>
>> Are these not different?
>>
>> mark
>>
>> On Tue, Jul 20, 2010 at 11:25 AM, Richard Beach <rbeach@umn.edu> wrote:
>>
>> > Here's a link that works to my article: http://tinyurl.com/y8orntp
>> >
>> > Beach, R., & Doerr-Stevens, C.  (2009).  Learning Argument Practices
>> > Through
>> > Online Role-Play: Toward a Rhetoric of Significance and Transformation.
>> > Journal of Adolescent & Adult Literacy, 52(6)
>> >
>> >
>> > On 7/20/10 5:19 AM, "Wagner Schmit" <mcfion@gmail.com> wrote:
>> >
>> > > A list of book about Live Action Role Play (larp) in Nordic countries
>> > >
>> > >
>> > >    - Morten Gade, Line Thorup & Mikkel Sander (eds.): *As Larp Grows
>> Up*.
>> > >    Knudepunkt 2003. ISBN
>> > > 87-989377-0-7<
>> > http://en.wikipedia.org/wiki/Special:BookSources/8798937707>.
>> > >    http://www.laivforum.dk/kp03_book/
>> > >    - Markus Montola & Jaakko Stenros (eds.): *Beyond Role and Play*.
>> > >    Solmukohta 2004. ISBN
>> > > 952-91-6842-X<
>> > http://en.wikipedia.org/wiki/Special:BookSources/952916842X>.
>> > >    http://www.ropecon.fi/brap/
>> > >    - Petter Bøckman & Ragnhild Hutchison (eds.): *Dissecting Larp*.
>> > >    Knutepunkt 2005. ISBN
>> > > 82-997102-0-0<
>> > http://en.wikipedia.org/wiki/Special:BookSources/8299710200>(pri
>> > > nt)
>> > > ISBN
>> > >
>> > > 82-997102-1-9<
>> > http://en.wikipedia.org/wiki/Special:BookSources/8299710219>(onl
>> > > ine)
>> > >    http://knutepunkt.laiv.org/kp05/
>> > >    - Thorbiörn Fritzon & Tobias Wrigstad (eds.) : *Role, Play, Art*.
>> > >    Knutpunkt 2006. ISBN
>> > > 91-631-8853-8<
>> > http://en.wikipedia.org/wiki/Special:BookSources/9163188538>.
>> > >    http://jeepen.org/kpbook/
>> > >    - Jesper Donnis, Morten Gade & Line Thorup (eds.): *Lifelike*.
>> > Knudepunkt
>> > >    2007. ISBN
>> > > 978-87-989377-1-5<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97887989377
>> > > 15>.
>> > >    http://www.liveforum.dk/kp07book/
>> > >    - Jaakko Stenros & Markus Montola (eds.): *Playground Worlds*.
>> > Solmukohta
>> > >    2008. ISBN
>> > > 978-952-92-3579-7<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97895292357
>> > > 97>(print)
>> > > ISBN
>> > >
>> > > 978-952-92-3580-3<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97895292358
>> > > 03>(pdf)
>> > >    http://www.ropecon.fi/pw/
>> > >    - Matthijs Holter, Eirik Fatland & Even Tømte (eds.): *Larp, the
>> > Universe
>> > >    and Everything*. Knutepunkt 2009. ISBN
>> > > 978-82-997102-2-0<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97882997102
>> > > 20>
>> > >    http://knutepunkt.laiv.org/2009/book/
>> > >    - Larsson, Elge (ed.): *Playing Reality*. Knutpunkt 2010 |
>> Interacting
>> > >
>> > > Arts<
>> >
>> http://en.wikipedia.org/w/index.php?title=Interacting_Arts&action=edit&re
>> > > dlink=1>.
>> > >    ISBN
>> > > 978-91-977140-1-3<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97891977140
>> > > 13>(print)
>> > > ISBN
>> > >
>> > > 978-91-977140-2-0<
>> > http://en.wikipedia.org/wiki/Special:BookSources/97891977140
>> > > 20>(pdf)
>> > >
>> > > http://interactingarts.org/pdf/Playing%20Reality%20(2010).pdf<http://interactingarts.org/pdf/Playing%20Reality%20%282010%29.pdf>
>> <
>> > http://interacti
>> > > ngarts.org/pdf/Playing%20Reality%20%282010%29.pdf>
>> > >
>> > > There are some articles about education in some of them, and in the
>> 2008
>> > and
>> > > 2009 books there are articles about a school that uses larp as an
>> > > educational methodology
>> > >
>> > > Wagner
>> > >
>> > >
>> > > On Tue, Jul 20, 2010 at 12:44 AM, mike cole <lchcmike@gmail.com>
>> wrote:
>> > >
>> > >> This story from the *NY Times* knocked my socks off for the
>> similarity
>> > of
>> > >> underlying intuitions of these play-themed camps and the playworld's
>> > work
>> > >> of
>> > >> many members on XMCA. Check it out.
>> > >> mike
>> > >>
>> > >> ---------- Forwarded message ----------
>> > >> Date: Mon, Jul 19, 2010 at 5:50 PM
>> > >> Subject: NYTimes.com: At Camp, Make-Believe Worlds Spring Off Page
>> > >>
>> > >>
>> > >>
>> > >>        [image: The New York Times] <http://www.nytimes.com/> [image:
>> > >> E-mail
>> > >> This] <
>> > >>
>> >
>> http://www.nytimes.com/adx/bin/adx_click.html?type=goto&opzn&page=www.nytimes
>> > >>
>> >
>> .com/yr/mo/day/nyregion&pos=TopRight-EmailThis&sn2=4030e7/a5673cc0&sn1=c986f8
>> > >>
>> >
>> 02/7d9f9dac&camp=foxsearch2010_emailtools_1225558b_nyt5&ad=Cyrus_88x31_NowPla
>> > >> ying_06.18&goto=http%3A%2F%2Fwww%2Efoxsearchlight%2Ecom%2Fcyrus
>> > >>>
>> > >> *This page was sent to you by: * mcole@ucsd.edu
>> > >>
>> > >>  * N.Y. / REGION *   | July 17, 2010
>> > >>  * At Camp, Make-Believe Worlds Spring Off Page
>> > >> <http://www.nytimes.com/2010/07/17/nyregion/17camp.html?emc=eta1> *
>> > >>  By SHARON OTTERMAN
>> > >>  Role-playing literary camps, like Camp Half-Blood in Brooklyn, are
>> > >> sprouting up around the nation.
>> > >>           Advertisement
>> > >> *Cyrus* - An official selection of the Sundance Film Festival.
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>> > >> C. Reilly, Jonah Hill, and Marisa Tomei.
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>> > >> Click here to view
>> > >> trailer<
>> > >>
>> >
>> http://www.nytimes.com/adx/bin/adx_click.html?type=goto&opzn&page=www.nytimes
>> > >>
>> >
>> .com/yr/mo/day/nyregion&pos=Center1&sn2=4f6e4524/480412f1&sn1=296914fc/8b8414
>> > >>
>> >
>> 87&camp=foxsearch2010_emailtools_1225558g_nyt5&ad=Cyrus_120x60_NowPlaying_Ema
>> > >> ilText_06.18&goto=http://www.foxsearchlight.com/cyrus
>> > >>>
>> > >> <
>> > >>
>> >
>> http://www.nytimes.com/adx/bin/adx_click.html?type=goto&opzn&page=www.nytimes
>> > >>
>> >
>> .com/yr/mo/day/nyregion&pos=Center1&sn2=4f6e4524/480412f1&sn1=296914fc/8b8414
>> > >>
>> >
>> 87&camp=foxsearch2010_emailtools_1225558g_nyt5&ad=Cyrus_120x60_NowPlaying_Ema
>> > >> ilText_06.18&goto=http://www.foxsearchlight.com/cyrus
>> > >>>
>> > >>
>> > >>          Copyright 2010
>> > >> <http://www.nytimes.com/ref/membercenter/help/copyright.html> The
>> New
>> > York
>> > >> Times Company <http://www.nytco.com/> | Privacy
>> > >> Policy<http://www.nytimes.com/ref/membercenter/help/privacy.html>
>> > >> _______________________________________________
>> > >> xmca mailing list
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>> > >> http://dss.ucsd.edu/mailman/listinfo/xmca
>> > >>
>> > > _______________________________________________
>> > > xmca mailing list
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>> >
>> > _______________________________________________
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>> >
>>
>>
>>
>> --
>> Mark Chen | @mcdanger | markdangerchen.net
>> PhC | Games Ethnographer | LIFE Center | UW Education
>> This was sent from a PC with a full-size keyboard; misspellings and
>> brevity
>> are entirely my fault.
>> _______________________________________________
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>
>
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