[Xmca-l] ELDM2020 submission extended | Embodied interactions, Languaging and the Dynamic Medium

Bruce Jones bjones@ucsd.edu
Sun Jan 19 07:53:34 PST 2020


 >From: Sébastien Lerique <sebastien.lerique@normalesup.org>
To: XMCA Forum <xmca-l@ucsd.edu>
Date: Wed, 15 Jan 2020 14:58:39 +0100
Message-ID: <8736cgvn1s.fsf@normalesup.org>


Dear all,

This has appeared in Annalisa's latest thread, but as I'm extending the 
submission deadline to January 20 I thought I might make a more formal 
follow-up.

I'm organising a workshop bringing together communities that might 
interest this list. The announcement is below, please forward it to your 
local communities and lists!

Best wishes,
Sébastien

---

The "Embodied interactions, Languaging and the Dynamic Medium Workshop" 
(ELDM2020) is an event gathering interests and works in embodiment, 
languaging, diversity computing and humane technologies, on **18th 
February in Lyon, France**. Recent developments in these communities are 
ripe for focused conversations, and this workshop will be a 
coming-together for cross-pollination and explorations of possible 
common futures.

Invited speakers:
- Elena Clare Cuffari (Worcester State University)
- Mark Dingemanse (Radboud University)
- Omar Rizwan (Dynamicland.org)
- Jelle van Dijk (University of Twente)

The call for proposals <https://wehlutyk.gitlab.io/eldm2020/call.html> 
(copied below) has been extended and welcomes submissions from 
researchers, technologists and artists alike. Participation is free of 
charge, and refreshments will be provided.  If you are interested in 
proposing something but have questions, don't hesitate to ask at 
sebastien.lerique@normalesup.org .

Find out more on the website: https://wehlutyk.gitlab.io/eldm2020/

Important dates:
- Submission deadline: 20th January 2020
- Notification of acceptance: 22nd January 2020
- Registration opened: 1st January 2020
- Registration closes: 10th February 2020

Please forward this announcement as much as possible to your own lists 
and communities!


Call for Proposals
------------------

Our understanding of language is currently undergoing a major shift as 
practitioners and researchers from many fields recognise the 
constitutive role of embodied interactions in its emergence. Instead of 
a primarily symbolic capacity, language is increasingly seen as an 
activity fluidly grown from our enaction (i.e. our co-generation and 
navigation) of ties and interactions with other bodies. The complexity 
of language as we know it seems to be not so much the result of 
individual brain-based computing capacities as an emergence from our 
constant negotiation of the tensions inherent to the dynamics of 
everyday interactions. Languaging, rather than language, is thus a 
particular way of engaging with others and the world around us, and 
pervades all levels of our action and perception.

A strikingly parallel move is happening in the technology world: 
reconnecting with research ideas lost behind the emergence of the 
Personal Computer, technologists have started to break the stranglehold 
of designing devices for the brain in a vat, which effectively restricts 
our relationship to machines (and through them to other humans) to 
minute finger movements in front of a small screen filled with symbols. 
Instead, mediums are being designed to appeal to body and mind 
indistinctly, developing rich manual and spatial dynamics to facilitate 
interactions with people and machines, without substituting themselves 
to an environment conceived as already rich. Instead of isolating 
individuals into bodily inertness, such systems are designed to support 
us in navigating interactions with other people and with our own thought 
processes.

These two movements share strong views about the ways in which 
technological creations and scientific questions about body and mind can 
be more ethical and humane, while coming from complementary starting 
points. For instance, the study of languaging is concerned with broader 
experimental validation, when medium design could benefit from 
theoretical work to guide future design choices. The ELDM workshop aims 
to bring these communities together to share views and needs. We call 
for contributions concerned with embodied interactions, languaging, and 
humane or interaction-centric computing mediums, and propose a space to 
cross-pollinate and exchange about current developments in academia, 
technology and arts.

General topics
^^^^^^^^^^^^^^

- Embodied interactions
- Languaging
- Humane dynamic medium
- Complexity of interactions
- Enactive cognitive science
- Diversity and alterity computing
- Human-computer-human interaction
- Interaction nurturing and support

Guidelines for submitting
^^^^^^^^^^^^^^^^^^^^^^^^^

There are up to 6 slots for contributed talks or demos, and up to 20 
poster slots. Talks will be 20 minutes presentation and 10 minutes 
questions. If you are interested in submitting but have doubts or 
questions, ask at sebastien.lerique@normalesup.org !

To submit, please write to sebastien.lerique@normalesup.org with the 
subject line "ELDM2020 Submission", and include:
- an abstract of about 300 words
- your preference for oral or poster presentation (or another  format 
you would like to propose, e.g. an exhibition)
- the list of authors and affiliations if applicable


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